Voiceovers, music and sound effects
Use Audio Studio for voiceovers, cloned or designed voices, music and sound effects, and see what each one costs in credits.
Audio lives at Audio. Voiceovers use Fish Audio S2 Pro by default, you can design a voice from a description or clone your own, and you can generate music and sound effects for your videos.
Voiceovers
- The default voice engine is Fish Audio S2 Pro.
- Older ElevenLabs voices remain available for existing work.
- Seed Audio is available for directed audio scenes.
Voiceovers are cheap. Fish voiceovers cost 375 credits per million bytes of script, with a minimum of 1 credit, so a short script costs 1 credit.
Custom voices
- Design a voice: describe the voice you want, such as age, accent and tone.
- Clone your own voice: record or upload a sample of your voice.
Only clone a voice you own or have permission to use. See the Content Policy.
Music
Generate background music from a description of mood, genre and tempo. Music costs 4 credits per 30 seconds.
Sound effects
Generate sound effects such as whooshes, clicks or ambience. Sound effects cost 1 credit per 5 second block.
Licensing
Plans include a commercial license, and that includes the rights to music you generate.
Tips
- Write scripts the way people speak.
- Add punctuation to control pauses.
- Keep music descriptions short: mood, genre, tempo.
Using audio with video
- Add a voiceover to a product video or a UGC ad.
- Lay music under a Flow or a Director mode commercial.
- Use sound effects to punctuate cuts and transitions.
Every audio model also works inside Flows, and the cost is always shown before you generate, so you can budget a full campaign up front.
Quick answers
What is the default voice engine?
Fish Audio S2 Pro.
How much does a voiceover cost?
375 credits per million bytes of script, minimum 1 credit. Most short scripts cost 1 credit.
How much does music cost?
4 credits per 30 seconds.
Can I use the music commercially?
Yes. The commercial license includes music rights.
